#include "PlaneShotStrategy.h"
#include "Bullet.h"
#include "CNumber.h"


PlaneShotStrategy::PlaneShotStrategy(void)
{
	_weapon = NULL;
}


PlaneShotStrategy::~PlaneShotStrategy(void)
{
	CC_SAFE_RELEASE(_weapon);
}

void PlaneShotStrategy::onEnter()
{
	BaseStrategy::onEnter();
}

void PlaneShotStrategy::onExit()
{
	BaseStrategy::onExit();
}

void PlaneShotStrategy::shoot(float dt)
{
	
}
